GstGLTextureTarget

The OpenGL texture target that an OpenGL texture can be bound to. The gstgl.global.glValueSetTextureTargetFromMask, gstgl.global.glValueGetTextureTargetMask, and gstgl.global.glValueSetTextureTarget functions can be used for handling texture targets with #GValue's when e.g. dealing with #GstCaps.

Values

ValueMeaning
None0

no texture target

_2d1

2D texture target (GL_TEXTURE_2D)

Rectangle2

rectangle texture target (GL_TEXTURE_RECTANGLE)

ExternalOes3

external oes texture target (GL_TEXTURE_EXTERNAL_OES)