GstGLBaseSrc

#GstGLBaseSrc handles the nitty gritty details of retrieving an OpenGL context. It also provided some wrappers around #GstBaseSrc's start() and stop() virtual methods that ensure an OpenGL context is available and current in the calling thread.

Members

Variables

Padding
void*[4] Padding;
context
GstGLContext* context;

the currently configured #GstGLContext

display
GstGLDisplay* display;

the currently configured #GstGLDisplay

outCaps
GstCaps* outCaps;

the currently configured output #GstCaps

outInfo
GstVideoInfo outInfo;

the currently configured output #GstVideoInfo

parent
GstPushSrc parent;
priv
GstGLBaseSrcPrivate* priv;
runningTime
GstClockTime runningTime;

the total running time