- Padding
void*[4] Padding;
- capsPassthrough
bool capsPassthrough;
- context
GstGLContext* context;
- downmixMode
GstGLStereoDownmix downmixMode;
- fbo
GstGLFramebuffer* fbo;
- fromTextureTarget
GstGLTextureTarget fromTextureTarget;
- inInfo
GstVideoInfo inInfo;
- initted
bool initted;
- inputFlagsOverride
GstVideoMultiviewFlags inputFlagsOverride;
- inputModeOverride
GstVideoMultiviewMode inputModeOverride;
- object
GstObject object;
- outInfo
GstVideoInfo outInfo;
- outputFlagsOverride
GstVideoMultiviewFlags outputFlagsOverride;
- outputModeOverride
GstVideoMultiviewMode outputModeOverride;
- priv
GstGLViewConvertPrivate* priv;
- reconfigure
bool reconfigure;
- shader
GstGLShader* shader;
- toTextureTarget
GstGLTextureTarget toTextureTarget;
Convert stereoscopic/multiview video using fragment shaders.