It’s essentially a blank widget; you can draw on it. After
creating a drawing area, the application may want to connect to:
The gtk.widget.Widget.realize signal to take any necessary actions
when the widget is instantiated on a particular display.
(Create GDK resources in response to this signal.)
The draw function is normally called when a drawing area first comes
onscreen, or when it’s covered by another window and then uncovered.
You can also force a redraw by adding to the “damage region” of the
drawing area’s window using gtk.widget.Widget.queueDraw.
This will cause the drawing area to call the draw function again.
The available routines for drawing are documented in the
Cairo documentation; GDK
offers additional API to integrate with Cairo, like func@Gdk.cairo_set_source_rgba
or func@Gdk.cairo_set_source_pixbuf.
To receive mouse events on a drawing area, you will need to use
event controllers. To receive keyboard events, you will need to set
the “can-focus” property on the drawing area, and you should probably
draw some user-visible indication that the drawing area is focused.
If you need more complex control over your widget, you should consider
creating your own gtk.widget.Widget subclass.
gtk.drawing_area.DrawingArea is a widget that allows drawing with cairo.
It’s essentially a blank widget; you can draw on it. After creating a drawing area, the application may want to connect to:
The following code portion demonstrates using a drawing area to display a circle in the normal widget foreground color.
Simple GtkDrawingArea usage
The draw function is normally called when a drawing area first comes onscreen, or when it’s covered by another window and then uncovered. You can also force a redraw by adding to the “damage region” of the drawing area’s window using gtk.widget.Widget.queueDraw. This will cause the drawing area to call the draw function again.
The available routines for drawing are documented in the Cairo documentation; GDK offers additional API to integrate with Cairo, like func@Gdk.cairo_set_source_rgba or func@Gdk.cairo_set_source_pixbuf.
To receive mouse events on a drawing area, you will need to use event controllers. To receive keyboard events, you will need to set the “can-focus” property on the drawing area, and you should probably draw some user-visible indication that the drawing area is focused.
If you need more complex control over your widget, you should consider creating your own gtk.widget.Widget subclass.