GLShader.setUniform4i

Perform glUniform4i() for name on shader

class GLShader
void
setUniform4i
(
string name
,
int v0
,
int v1
,
int v2
,
int v3
)

Parameters

name string

name of the uniform

v0 int

first value to set

v1 int

second value to set

v2 int

third value to set

v3 int

fourth value to set