GLShader.setUniform3i

Perform glUniform3i() for name on shader

class GLShader
void
setUniform3i
(
string name
,
int v0
,
int v1
,
int v2
)

Parameters

name string

name of the uniform

v0 int

first value to set

v1 int

second value to set

v2 int

third value to set