GLShader.setUniform4f

Perform glUniform4f() for name on shader

class GLShader
void
setUniform4f
(
string name
,
float v0
,
float v1
,
float v2
,
float v3
)

Parameters

name string

name of the uniform

v0 float

first value to set

v1 float

second value to set

v2 float

third value to set

v3 float

fourth value to set