GLShader.detach

Detaches stage from shader. stage must have been successfully attached to shader with gstgl.glshader.GLShader.attach or gstgl.glshader.GLShader.attachUnlocked.

Note: must be called in the GL thread

class GLShader
void
detach

Parameters

stage gstgl.glslstage.GLSLStage

a #GstGLSLStage to attach