Surface

A gdk.surface.Surface is a rectangular region on the screen.

It’s a low-level object, used to implement high-level objects such as GtkWindow.

The surfaces you see in practice are either gdk.toplevel.Toplevel or gdk.popup.Popup, and those interfaces provide much of the required API to interact with these surfaces. Other, more specialized surface types exist, but you will rarely interact with them directly.

Members

Functions

beep
void beep()

Emits a short beep associated to surface.

connectEnterMonitor
ulong connectEnterMonitor(T callback, Flag!"After" after)

Connect to EnterMonitor signal.

connectEvent
ulong connectEvent(T callback, Flag!"After" after)

Connect to Event signal.

connectLayout
ulong connectLayout(T callback, Flag!"After" after)

Connect to Layout signal.

connectLeaveMonitor
ulong connectLeaveMonitor(T callback, Flag!"After" after)

Connect to LeaveMonitor signal.

connectRender
ulong connectRender(T callback, Flag!"After" after)

Connect to Render signal.

createCairoContext
gdk.cairo_context.CairoContext createCairoContext()

Creates a new gdk.cairo_context.CairoContext for rendering on surface.

createGlContext
gdk.glcontext.GLContext createGlContext()

Creates a new gdk.glcontext.GLContext for the gdk.surface.Surface.

createSimilarSurface
cairo.surface.Surface createSimilarSurface(cairo.types.Content content, int width, int height)

Create a new Cairo surface that is as compatible as possible with the given surface.

createVulkanContext
gdk.vulkan_context.VulkanContext createVulkanContext()

Sets an error and returns null.

destroy
void destroy()

Destroys the window system resources associated with surface and decrements surface's reference count.

getCursor
gdk.cursor.Cursor getCursor()

Retrieves a gdk.cursor.Cursor pointer for the cursor currently set on the gdk.surface.Surface.

getDeviceCursor
gdk.cursor.Cursor getDeviceCursor(gdk.device.Device device)

Retrieves a gdk.cursor.Cursor pointer for the device currently set on the specified gdk.surface.Surface.

getDevicePosition
bool getDevicePosition(gdk.device.Device device, double x, double y, gdk.types.ModifierType mask)

Obtains the current device position and modifier state.

getDisplay
gdk.display.Display getDisplay()

Gets the gdk.display.Display associated with a gdk.surface.Surface.

getFrameClock
gdk.frame_clock.FrameClock getFrameClock()

Gets the frame clock for the surface.

getHeight
int getHeight()

Returns the height of the given surface.

getMapped
bool getMapped()

Checks whether the surface has been mapped.

getScale
double getScale()

Returns the internal scale that maps from surface coordinates to the actual device pixels.

getScaleFactor
int getScaleFactor()

Returns the internal scale factor that maps from surface coordinates to the actual device pixels.

getWidth
int getWidth()

Returns the width of the given surface.

hide
void hide()

Hide the surface.

isDestroyed
bool isDestroyed()

Check to see if a surface is destroyed.

queueRender
void queueRender()

Forces a gdk.surface.Surface.render signal emission for surface to be scheduled.

requestLayout
void requestLayout()

Request a layout phase from the surface's frame clock.

setCursor
void setCursor(gdk.cursor.Cursor cursor)

Sets the default mouse pointer for a gdk.surface.Surface.

setDeviceCursor
void setDeviceCursor(gdk.device.Device device, gdk.cursor.Cursor cursor)

Sets a specific gdk.cursor.Cursor for a given device when it gets inside surface.

setInputRegion
void setInputRegion(cairo.region.Region region)

Apply the region to the surface for the purpose of event handling.

setOpaqueRegion
void setOpaqueRegion(cairo.region.Region region)

Marks a region of the gdk.surface.Surface as opaque.

translateCoordinates
bool translateCoordinates(gdk.surface.Surface to, double x, double y)

Translates coordinates between two surfaces.

Static functions

newPopup
gdk.surface.Surface newPopup(gdk.surface.Surface parent, bool autohide)

Create a new popup surface.

newToplevel
gdk.surface.Surface newToplevel(gdk.display.Display display)

Creates a new toplevel surface.

Inherited Members

From ObjectG

setGObject
void setGObject(void* cObj, Flag!"Take" take)

Set the GObject of a D ObjectG wrapper.

cPtr
void* cPtr(Flag!"Dup" dup)

Get a pointer to the underlying C object.

ref_
void* ref_(void* gObj)

Calls g_object_ref() on a GObject.

unref
unref(void* gObj)

Calls g_object_unref() on a GObject.

getType
GType getType()

Get the GType of an object.

gType
GType gType [@property getter]

GObject GType property.

self
ObjectG self()

Convenience method to return this cast to a type. For use in D with statements.

getDObject
T getDObject(void* cptr, Flag!"Take" take)

Template to get the D object from a C GObject and cast it to the given D object type.

connectSignalClosure
ulong connectSignalClosure(string signalDetail, DClosure closure, Flag!"After" after)

Connect a D closure to an object signal.

setProperty
void setProperty(string propertyName, T val)

Template for setting a GObject property.

getProperty
T getProperty(string propertyName)

Template for getting a GObject property.

compatControl
size_t compatControl(size_t what, void* data)
bindProperty
gobject.binding.Binding bindProperty(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags)

Creates a binding between source_property on source and target_property on target.

bindPropertyFull
gobject.binding.Binding bindPropertyFull(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags, gobject.closure.Closure transformTo, gobject.closure.Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).

getProperty
void getProperty(string propertyName, gobject.value.Value value)

Gets a property of an object.

getQdata
void* getQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.

getv
void getv(string[] names, gobject.value.Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(gobject.param_spec.ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

refSink
gobject.object.ObjectG refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setProperty
void setProperty(string propertyName, gobject.value.Value value)

Sets a property on an object.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

watchClosure
void watchClosure(gobject.closure.Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

connectNotify
ulong connectNotify(string detail, T callback, Flag!"After" after)

Connect to Notify signal.