Documentation
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Surface.isDestroyed
gdk
surface
Surface
Check to see if a surface is destroyed.
class
Surface
bool
isDestroyed
(
)
Return Value
Type:
bool
true if the surface is destroyed
gdk
surface
Surface
functions
beep
connectEnterMonitor
connectEvent
connectLayout
connectLeaveMonitor
connectRender
createCairoContext
createGlContext
createSimilarSurface
createVulkanContext
destroy
getCursor
getDeviceCursor
getDevicePosition
getDisplay
getFrameClock
getHeight
getMapped
getScale
getScaleFactor
getWidth
hide
isDestroyed
queueRender
requestLayout
setCursor
setDeviceCursor
setInputRegion
setOpaqueRegion
translateCoordinates
static functions
newPopup
newToplevel
Check to see if a surface is destroyed.