Creates a new render node drawing the texture
into the given bounds and appends it to the
current render node of snapshot.
If the texture needs to be scaled to fill bounds,
linear filtering is used. See gtk.snapshot.Snapshot.appendScaledTexture
if you need other filtering, such as nearest-neighbour.
Creates a new render node drawing the texture into the given bounds and appends it to the current render node of snapshot.
If the texture needs to be scaled to fill bounds, linear filtering is used. See gtk.snapshot.Snapshot.appendScaledTexture if you need other filtering, such as nearest-neighbour.