Texture

gdk.texture.Texture is the basic element used to refer to pixel data.

It is primarily meant for pixel data that will not change over multiple frames, and will be used for a long time.

There are various ways to create gdk.texture.Texture objects from a gdkpixbuf.pixbuf.Pixbuf, or from bytes stored in memory, a file, or a gio.resource.Resource.

The ownership of the pixel data is transferred to the gdk.texture.Texture instance; you can only make a copy of it, via gdk.texture.Texture.download.

gdk.texture.Texture is an immutable object: That means you cannot change anything about it other than increasing the reference count via gobject.object.ObjectG.ref_, and consequently, it is a thread-safe object.

Members

Functions

getFormat
gdk.types.MemoryFormat getFormat()

Gets the memory format most closely associated with the data of the texture.

getHeight
int getHeight()

Returns the height of the texture, in pixels.

getWidth
int getWidth()

Returns the width of texture, in pixels.

saveToPng
bool saveToPng(string filename)

Store the given texture to the filename as a PNG file.

saveToPngBytes
glib.bytes.Bytes saveToPngBytes()

Store the given texture in memory as a PNG file.

saveToTiff
bool saveToTiff(string filename)

Store the given texture to the filename as a TIFF file.

saveToTiffBytes
glib.bytes.Bytes saveToTiffBytes()

Store the given texture in memory as a TIFF file.

Static functions

newForPixbuf
gdk.texture.Texture newForPixbuf(gdkpixbuf.pixbuf.Pixbuf pixbuf)

Creates a new texture object representing the gdkpixbuf.pixbuf.Pixbuf.

newFromBytes
gdk.texture.Texture newFromBytes(glib.bytes.Bytes bytes)

Creates a new texture by loading an image from memory,

newFromFile
gdk.texture.Texture newFromFile(gio.file.File file)

Creates a new texture by loading an image from a file.

newFromFilename
gdk.texture.Texture newFromFilename(string path)

Creates a new texture by loading an image from a file.

newFromResource
gdk.texture.Texture newFromResource(string resourcePath)

Creates a new texture by loading an image from a resource.

Mixed In Members

From mixin PaintableT!()

computeConcreteSize
void computeConcreteSize(double specifiedWidth, double specifiedHeight, double defaultWidth, double defaultHeight, double concreteWidth, double concreteHeight)

Compute a concrete size for the gdk.paintable.Paintable.

getCurrentImage
gdk.paintable.Paintable getCurrentImage()

Gets an immutable paintable for the current contents displayed by paintable.

getFlags
gdk.types.PaintableFlags getFlags()

Get flags for the paintable.

getIntrinsicAspectRatio
double getIntrinsicAspectRatio()

Gets the preferred aspect ratio the paintable would like to be displayed at.

getIntrinsicHeight
int getIntrinsicHeight()

Gets the preferred height the paintable would like to be displayed at.

getIntrinsicWidth
int getIntrinsicWidth()

Gets the preferred width the paintable would like to be displayed at.

invalidateContents
void invalidateContents()

Called by implementations of gdk.paintable.Paintable to invalidate their contents.

invalidateSize
void invalidateSize()

Called by implementations of gdk.paintable.Paintable to invalidate their size.

snapshot
void snapshot(gdk.snapshot.Snapshot snapshot, double width, double height)

Snapshots the given paintable with the given width and height.

connectInvalidateContents
ulong connectInvalidateContents(T callback, Flag!"After" after)

Connect to InvalidateContents signal.

connectInvalidateSize
ulong connectInvalidateSize(T callback, Flag!"After" after)

Connect to InvalidateSize signal.

From mixin IconT!()

equal
bool equal(gio.icon.Icon icon2)

Checks if two icons are equal.

hash
uint hash()

Gets a hash for an icon.

serialize
glib.variant.VariantG serialize()

Serializes a #GIcon into a #GVariant. An equivalent #GIcon can be retrieved back by calling gio.icon.Icon.deserialize on the returned value. As serialization will avoid using raw icon data when possible, it only makes sense to transfer the #GVariant between processes on the same machine, (as opposed to over the network), and within the same file system namespace.

toString_
string toString_()

Generates a textual representation of icon that can be used for serialization such as when passing icon to a different process or saving it to persistent storage. Use gio.icon.Icon.newForString to get icon back from the returned string.

From mixin LoadableIconT!()

load
gio.input_stream.InputStream load(int size, string type, gio.cancellable.Cancellable cancellable)

Loads a loadable icon. For the asynchronous version of this function, see gio.loadable_icon.LoadableIcon.loadAsync.

loadAsync
void loadAsync(int size, gio.cancellable.Cancellable cancellable, gio.types.AsyncReadyCallback callback)

Loads an icon asynchronously. To finish this function, see gio.loadable_icon.LoadableIcon.loadFinish. For the synchronous, blocking version of this function, see gio.loadable_icon.LoadableIcon.load.

loadFinish
gio.input_stream.InputStream loadFinish(gio.async_result.AsyncResult res, string type)

Finishes an asynchronous icon load started in gio.loadable_icon.LoadableIcon.loadAsync.

Inherited Members

From ObjectG

setGObject
void setGObject(void* cObj, Flag!"Take" take)

Set the GObject of a D ObjectG wrapper.

cPtr
void* cPtr(Flag!"Dup" dup)

Get a pointer to the underlying C object.

ref_
void* ref_(void* gObj)

Calls g_object_ref() on a GObject.

unref
unref(void* gObj)

Calls g_object_unref() on a GObject.

getType
GType getType()

Get the GType of an object.

gType
GType gType [@property getter]

GObject GType property.

self
ObjectG self()

Convenience method to return this cast to a type. For use in D with statements.

getDObject
T getDObject(void* cptr, Flag!"Take" take)

Template to get the D object from a C GObject and cast it to the given D object type.

connectSignalClosure
ulong connectSignalClosure(string signalDetail, DClosure closure, Flag!"After" after)

Connect a D closure to an object signal.

setProperty
void setProperty(string propertyName, T val)

Template for setting a GObject property.

getProperty
T getProperty(string propertyName)

Template for getting a GObject property.

compatControl
size_t compatControl(size_t what, void* data)
bindProperty
gobject.binding.Binding bindProperty(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags)

Creates a binding between source_property on source and target_property on target.

bindPropertyFull
gobject.binding.Binding bindPropertyFull(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags, gobject.closure.Closure transformTo, gobject.closure.Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).

getProperty
void getProperty(string propertyName, gobject.value.Value value)

Gets a property of an object.

getQdata
void* getQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.

getv
void getv(string[] names, gobject.value.Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(gobject.param_spec.ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

refSink
gobject.object.ObjectG refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setProperty
void setProperty(string propertyName, gobject.value.Value value)

Sets a property on an object.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

watchClosure
void watchClosure(gobject.closure.Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

connectNotify
ulong connectNotify(string detail, T callback, Flag!"After" after)

Connect to Notify signal.

From Paintable

newEmpty
gdk.paintable.Paintable newEmpty(int intrinsicWidth, int intrinsicHeight)

Returns a paintable that has the given intrinsic size and draws nothing.

computeConcreteSize
void computeConcreteSize(double specifiedWidth, double specifiedHeight, double defaultWidth, double defaultHeight, double concreteWidth, double concreteHeight)

Compute a concrete size for the gdk.paintable.Paintable.

getCurrentImage
gdk.paintable.Paintable getCurrentImage()

Gets an immutable paintable for the current contents displayed by paintable.

getFlags
gdk.types.PaintableFlags getFlags()

Get flags for the paintable.

getIntrinsicAspectRatio
double getIntrinsicAspectRatio()

Gets the preferred aspect ratio the paintable would like to be displayed at.

getIntrinsicHeight
int getIntrinsicHeight()

Gets the preferred height the paintable would like to be displayed at.

getIntrinsicWidth
int getIntrinsicWidth()

Gets the preferred width the paintable would like to be displayed at.

invalidateContents
void invalidateContents()

Called by implementations of gdk.paintable.Paintable to invalidate their contents.

invalidateSize
void invalidateSize()

Called by implementations of gdk.paintable.Paintable to invalidate their size.

snapshot
void snapshot(gdk.snapshot.Snapshot snapshot, double width, double height)

Snapshots the given paintable with the given width and height.

connectInvalidateContents
ulong connectInvalidateContents(T callback, Flag!"After" after)

Connect to InvalidateContents signal.

connectInvalidateSize
ulong connectInvalidateSize(T callback, Flag!"After" after)

Connect to InvalidateSize signal.

From Icon

deserialize
gio.icon.Icon deserialize(glib.variant.VariantG value)

Deserializes a #GIcon previously serialized using gio.icon.Icon.serialize.

newForString
gio.icon.Icon newForString(string str)

Generate a #GIcon instance from str. This function can fail if str is not valid - see gio.icon.Icon.toString_ for discussion.

equal
bool equal(gio.icon.Icon icon2)

Checks if two icons are equal.

hash
uint hash()

Gets a hash for an icon.

serialize
glib.variant.VariantG serialize()

Serializes a #GIcon into a #GVariant. An equivalent #GIcon can be retrieved back by calling gio.icon.Icon.deserialize on the returned value. As serialization will avoid using raw icon data when possible, it only makes sense to transfer the #GVariant between processes on the same machine, (as opposed to over the network), and within the same file system namespace.

toString_
string toString_()

Generates a textual representation of icon that can be used for serialization such as when passing icon to a different process or saving it to persistent storage. Use gio.icon.Icon.newForString to get icon back from the returned string.

From LoadableIcon

load
gio.input_stream.InputStream load(int size, string type, gio.cancellable.Cancellable cancellable)

Loads a loadable icon. For the asynchronous version of this function, see gio.loadable_icon.LoadableIcon.loadAsync.

loadAsync
void loadAsync(int size, gio.cancellable.Cancellable cancellable, gio.types.AsyncReadyCallback callback)

Loads an icon asynchronously. To finish this function, see gio.loadable_icon.LoadableIcon.loadFinish. For the synchronous, blocking version of this function, see gio.loadable_icon.LoadableIcon.load.

loadFinish
gio.input_stream.InputStream loadFinish(gio.async_result.AsyncResult res, string type)

Finishes an asynchronous icon load started in gio.loadable_icon.LoadableIcon.loadAsync.