Snapshot.appendScaledTexture

Creates a new render node drawing the texture into the given bounds and appends it to the current render node of snapshot.

In contrast to gtk.snapshot.Snapshot.appendTexture, this function provides control about how the filter that is used when scaling.

Parameters

texture gdk.texture.Texture

the texture to render

filter gsk.types.ScalingFilter

the filter to use

bounds graphene.rect.Rect

the bounds for the new node