Creates a new render node drawing the texture into the given bounds and appends it to the current render node of snapshot.
In contrast to gtk.snapshot.Snapshot.appendTexture, this function provides control about how the filter that is used when scaling.
the texture to render
the filter to use
the bounds for the new node
Creates a new render node drawing the texture into the given bounds and appends it to the current render node of snapshot.
In contrast to gtk.snapshot.Snapshot.appendTexture, this function provides control about how the filter that is used when scaling.