GLArea.hasStencilBuffer

Set hasStencilBuffer property.

  1. bool hasStencilBuffer [@property getter]
  2. bool hasStencilBuffer [@property setter]
    class GLArea
    @property
    void
    hasStencilBuffer
    (
    bool propval
    )

Parameters

propval bool

If set to true the widget will allocate and enable a stencil buffer for the target framebuffer.