GLArea.connectCreateContext

Connect to CreateContext signal.

Emitted when the widget is being realized.

This allows you to override how the GL context is created. This is useful when you want to reuse an existing GL context, or if you want to try creating different kinds of GL options.

If context creation fails then the signal handler can use gtk.glarea.GLArea.setError to register a more detailed error of how the construction failed.

class GLArea
ulong
connectCreateContext
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T : gdk.glcontext.GLContext)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gtk.glarea.GLArea)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

gdk.glcontext.GLContext callback(gtk.glarea.GLArea gLArea)

gLArea the instance the signal is connected to (optional)

Returns a newly created gdk.glcontext.GLContext; the gtk.glarea.GLArea widget will take ownership of the returned value.

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID