signal callback delegate or function to connect
bool callback(gdk.glcontext.GLContext context, gtk.glarea.GLArea gLArea)
context the gdk.glcontext.GLContext used by area (optional)
gLArea the instance the signal is connected to (optional)
Returns true to stop other handlers from being invoked for the event. false to propagate the event further.
Yes.After to execute callback after default handler, No.After to execute before (default)
Signal ID
Connect to Render signal.
Emitted every time the contents of the gtk.glarea.GLArea should be redrawn.
The context is bound to the area prior to emitting this function, and the buffers are painted to the window once the emission terminates.