Ensures that the area framebuffer object is made the current draw
and read target, and that all the required buffers for the area
are created and bound to the framebuffer.
This function is automatically called before emitting the
gtk.glarea.GLArea.render signal, and doesn't normally need to be
called by application code.
Binds buffers to the framebuffer.
Ensures that the area framebuffer object is made the current draw and read target, and that all the required buffers for the area are created and bound to the framebuffer.
This function is automatically called before emitting the gtk.glarea.GLArea.render signal, and doesn't normally need to be called by application code.