GLWindow.setRenderRectangle

Tell a window that it should render into a specific region of the window according to the #GstVideoOverlay interface.

class GLWindow
bool
setRenderRectangle
(
int x
,
int y
,
int width
,
int height
)

Parameters

x int

x position

y int

y position

width int

width

height int

height

Return Value

Type: bool

whether the specified region could be set