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Ray.this
graphene
ray
Ray
this
()
this
(void* ptr, Flag!"Take" take)
class
Ray
this
(
void
*
ptr
,
Flag
!"Take"
take
=
No.Take
)
graphene
ray
Ray
constructors
this
functions
cPtr
equal
getClosestPointToPoint
getDirection
getDistanceToPlane
getDistanceToPoint
getOrigin
getPositionAt
initFromRay
initFromVec3
init_
intersectBox
intersectSphere
intersectTriangle
intersectsBox
intersectsSphere
intersectsTriangle
self
properties
gType
static functions
alloc
getGType