Documentation
Dlang.org
Ray.getDirection
graphene
ray
Ray
Retrieves the direction of the given #graphene_ray_t.
class
Ray
void
getDirection
(
out
graphene.vec3.Vec3
direction
)
Parameters
direction
graphene
.
vec3
.
Vec3
return location for the direction
graphene
ray
Ray
functions
equal
getClosestPointToPoint
getDirection
getDistanceToPlane
getDistanceToPoint
getOrigin
getPositionAt
initFromRay
initFromVec3
init_
intersectBox
intersectSphere
intersectTriangle
intersectsBox
intersectsSphere
intersectsTriangle
static functions
alloc
Retrieves the direction of the given #graphene_ray_t.