Adds a translation transformation to m using the coordinates of the given #graphene_point3d_t.
This is the equivalent of calling graphene.matrix.Matrix.initTranslate and then multiplying m with the translation matrix.
a #graphene_point3d_t
Adds a translation transformation to m using the coordinates of the given #graphene_point3d_t.
This is the equivalent of calling graphene.matrix.Matrix.initTranslate and then multiplying m with the translation matrix.