Sets the texture id of the texture. The texture id must remain unmodified until the texture was finalized. See gdk.gltexture_builder.GLTextureBuilder.build for a longer discussion.
The id must be set before calling gdk.gltexture_builder.GLTextureBuilder.build.
The texture id to be used for creating the texture
Sets the texture id of the texture. The texture id must remain unmodified until the texture was finalized. See gdk.gltexture_builder.GLTextureBuilder.build for a longer discussion.
The id must be set before calling gdk.gltexture_builder.GLTextureBuilder.build.