Sets whether the texture has a mipmap. This allows the renderer and other users of the generated texture to use a higher quality downscaling.
Typically, the glGenerateMipmap function is used to generate a mimap.
Whether the texture has a mipmap
Sets whether the texture has a mipmap. This allows the renderer and other users of the generated texture to use a higher quality downscaling.
Typically, the glGenerateMipmap function is used to generate a mimap.