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GLTextureBuilder.hasMipmap
gdk
gltexture_builder
GLTextureBuilder
Get
hasMipmap
property.
bool
hasMipmap
[@property getter]
class
GLTextureBuilder
@
property
bool
hasMipmap
(
)
bool
hasMipmap
[@property setter]
Return Value
Type:
bool
If the texture has a mipmap.
gdk
gltexture_builder
GLTextureBuilder
constructors
this
functions
build
getContext
getFormat
getHasMipmap
getHeight
getId
getSync
getUpdateRegion
getUpdateTexture
getWidth
self
setContext
setFormat
setHasMipmap
setHeight
setId
setSync
setUpdateRegion
setUpdateTexture
setWidth
properties
context
format
gType
hasMipmap
height
id
sync
updateRegion
updateTexture
width
static functions
getGType
Get hasMipmap property.