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GLTextureBuilder.id
gdk
gltexture_builder
GLTextureBuilder
Set
id
property.
uint
id
[@property getter]
uint
id
[@property setter]
class
GLTextureBuilder
@
property
void
id
(
uint
propval
)
Parameters
propval
uint
The texture ID to use.
gdk
gltexture_builder
GLTextureBuilder
constructors
this
functions
build
getContext
getFormat
getHasMipmap
getHeight
getId
getSync
getUpdateRegion
getUpdateTexture
getWidth
self
setContext
setFormat
setHasMipmap
setHeight
setId
setSync
setUpdateRegion
setUpdateTexture
setWidth
properties
context
format
gType
hasMipmap
height
id
sync
updateRegion
updateTexture
width
static functions
getGType
Set id property.