Creates a new texture object representing the gdkpixbuf.pixbuf.Pixbuf.
Creates a new texture by loading an image from memory,
Creates a new texture by loading an image from a file.
Creates a new texture by loading an image from a file.
Creates a new texture by loading an image from a resource.
Gets the memory format most closely associated with the data of the texture.
Returns the height of the texture, in pixels.
Returns the width of texture, in pixels.
Store the given texture to the filename as a PNG file.
Store the given texture in memory as a PNG file.
Store the given texture to the filename as a TIFF file.
Store the given texture in memory as a TIFF file.
A gdk.texture.Texture representing a DMA buffer.
To create a gdk.dmabuf_texture.DmabufTexture, use the auxiliary gdk.dmabuf_texture_builder.DmabufTextureBuilder object.
Dma-buf textures can only be created on Linux.