The ATK Interface implemented by components
which expose image or pixmap content on-screen.
#AtkImage should be implemented by #AtkObject subtypes on behalf of
components which display image/pixmap information onscreen, and
which provide information (other than just widget borders, etc.)
via that image content. For instance, icons, buttons with icons,
toolbar elements, and image viewing panes typically should
implement #AtkImage.
#AtkImage primarily provides two types of information: coordinate
information (useful for screen review mode of screenreaders, and
for use by onscreen magnifiers), and descriptive information. The
descriptive information is provided for alternative, text-only
presentation of the most significant information present in the
image.
The ATK Interface implemented by components which expose image or pixmap content on-screen.
#AtkImage should be implemented by #AtkObject subtypes on behalf of components which display image/pixmap information onscreen, and which provide information (other than just widget borders, etc.) via that image content. For instance, icons, buttons with icons, toolbar elements, and image viewing panes typically should implement #AtkImage.
#AtkImage primarily provides two types of information: coordinate information (useful for screen review mode of screenreaders, and for use by onscreen magnifiers), and descriptive information. The descriptive information is provided for alternative, text-only presentation of the most significant information present in the image.