EventControllerMotion.connectEnter

Connect to Enter signal.

Signals that the pointer has entered the widget.

class EventControllerMotion
ulong
connectEnter
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] == double)
)
)
&&
(
Parameters!T.length < 2 ||
(
ParameterStorageClassTuple!T[1] == ParameterStorageClass.none &&
is(Parameters!T[1] == double)
)
)
&&
(
Parameters!T.length < 3 ||
(
ParameterStorageClassTuple!T[2] == ParameterStorageClass.none &&
)
)
&&
Parameters!T.length < 4
)

Parameters

callback T

signal callback delegate or function to connect

void callback(double x, double y, gtk.event_controller_motion.EventControllerMotion eventControllerMotion)

x coordinates of pointer location (optional)

y coordinates of pointer location (optional)

eventControllerMotion the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID