GLMemory.copyTeximage

Copies the texture in #GstGLMemory into the texture specified by tex_id, out_target, out_tex_format, out_width and out_height.

Parameters

texId uint

the destination texture id

outTarget gstgl.types.GLTextureTarget

the destination #GstGLTextureTarget

outTexFormat gstgl.types.GLFormat

the destination #GstGLFormat

outWidth int

the destination width

outHeight int

the destination height

Return Value

Type: bool

whether the copy succeeded.