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GstGLWindowClass.controlsViewport
gstgl
c
types
GstGLWindowClass
Whether the window takes care of glViewport setup. and the user does not need to deal with viewports
struct
GstGLWindowClass
extern (
C
)
bool
function
(
GstGLWindow
*
window
)
controlsViewport
;
gstgl
c
types
GstGLWindowClass
variables
Reserved
close
controlsViewport
draw
getDisplay
getWindowHandle
handleEvents
hasOutputSurface
open
parentClass
queueResize
quit
run
sendMessage
sendMessageAsync
setPreferredSize
setRenderRectangle
setWindowHandle
show
Whether the window takes care of glViewport setup. and the user does not need to deal with viewports