GstAudioSrc

This is the most simple base class for audio sources that only requires subclasses to implement a set of simple functions:

  • open() :Open the device.
  • prepare() :Configure the device with the specified format.
  • read() :Read samples from the device.
  • reset() :Unblock reads and flush the device.
  • delay() :Get the number of samples in the device but not yet read.
  • unprepare() :Undo operations done by prepare.
  • close() :Close the device.

All scheduling of samples and timestamps is done in this base class together with #GstAudioBaseSrc using a default implementation of a #GstAudioRingBuffer that uses threads.

Members

Variables

GstReserved
void*[4] GstReserved;
element
GstAudioBaseSrc element;
thread
GThread* thread;