GstAudioClock

#GstAudioClock makes it easy for elements to implement a #GstClock, they simply need to provide a function that returns the current clock time.

This object is internally used to implement the clock in #GstAudioBaseSink.

Members

Variables

GstReserved
void*[4] GstReserved;
clock
GstSystemClock clock;
destroyNotify
GDestroyNotify destroyNotify;
func
GstAudioClockGetTimeFunc func;
lastTime
GstClockTime lastTime;
timeOffset
GstClockTimeDiff timeOffset;
userData
void* userData;