Receive data (up to size bytes) from a socket. This is mainly used by
connection-oriented sockets; it is identical to gio.socket.Socket.receiveFrom
with address set to null.
If the socket is in blocking mode the call will block until there
is some data to receive, the connection is closed, or there is an
error. If there is no data available and the socket is in
non-blocking mode, a gio.types.IOErrorEnum.WouldBlock error will be
returned. To be notified when data is available, wait for the
glib.types.IOCondition.In condition.
On error -1 is returned and error is set accordingly.
Receive data (up to size bytes) from a socket. This is mainly used by connection-oriented sockets; it is identical to gio.socket.Socket.receiveFrom with address set to null.
For gio.types.SocketType.Datagram and gio.types.SocketType.Seqpacket sockets, gio.socket.Socket.receive will always read either 0 or 1 complete messages from the socket. If the received message is too large to fit in buffer, then the data beyond size bytes will be discarded, without any explicit indication that this has occurred.
For gio.types.SocketType.Stream sockets, gio.socket.Socket.receive can return any number of bytes, up to size. If more than size bytes have been received, the additional data will be returned in future calls to gio.socket.Socket.receive.
If the socket is in blocking mode the call will block until there is some data to receive, the connection is closed, or there is an error. If there is no data available and the socket is in non-blocking mode, a gio.types.IOErrorEnum.WouldBlock error will be returned. To be notified when data is available, wait for the glib.types.IOCondition.In condition.
On error -1 is returned and error is set accordingly.