Renderer.partChanged

Informs Pango that the way that the rendering is done for part has changed.

This should be called if the rendering changes in a way that would prevent multiple pieces being joined together into one drawing call. For instance, if a subclass of pango.renderer.Renderer was to add a stipple option for drawing underlines, it needs to call

pango_renderer_part_changed (render, PANGO_RENDER_PART_UNDERLINE);

When the stipple changes or underlines with different stipples might be joined together. Pango automatically calls this for changes to colors. (See pango.renderer.Renderer.setColor)

class Renderer
void
partChanged

Parameters

part pango.types.RenderPart

the part for which rendering has changed.