Creates a new json.path.Path instance.
Validates and decomposes the given expression.
Matches the JSON tree pointed by root using the expression compiled into the json.path.Path.
Queries a JSON tree using a JSONPath expression.
Set the GObject of a D ObjectG wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
json.path.Path is a simple class implementing the JSONPath syntax for extracting data out of a JSON tree.
While the semantics of the JSONPath expressions are heavily borrowed by the XPath specification for XML, the syntax follows the ECMAScript origins of JSON.
Once a json.path.Path instance has been created, it has to compile a JSONPath expression using json.path.Path.compile before being able to match it to a JSON tree; the same json.path.Path instance can be used to match multiple JSON trees. It it also possible to compile a new JSONPath expression using the same json.path.Path instance; the previous expression will be discarded only if the compilation of the new expression is successful.
The simple convenience function json.path.Path.query can be used for one-off matching.
Syntax of the JSONPath expressions
A JSONPath expression is composed by path indices and operators. Each path index can either be a member name or an element index inside a JSON tree. A JSONPath expression must start with the $ operator; each path index is separated using either the dot notation or the bracket notation, e.g.:
The available operators are:
More information about JSONPath is available on Stefan Gössner's JSONPath website.
Example of JSONPath matches
The following example shows some of the results of using json.path.Path on a JSON tree. We use the following JSON description of a bookstore:
We can parse the JSON using json.parser.Parser:
JsonParser *parser = json_parser_new (); json_parser_load_from_data (parser, json_data, -1, NULL);
If we run the following code:
JsonNode *result; JsonPath *path = json_path_new (); json_path_compile (path, "$.store..author", NULL); result = json_path_match (path, json_parser_get_root (parser));
The result node will contain an array with all values of the author member of the objects in the JSON tree. If we use a json.generator.Generator to convert the result node to a string and print it:
The output will be: