Widget.connectDestroy

Connect to Destroy signal.

Signals that all holders of a reference to the widget should release the reference that they hold.

May result in finalization of the widget if all references are released.

This signal is not suitable for saving widget state.

class Widget
ulong
connectDestroy
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gtk.widget.Widget)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gtk.widget.Widget widget)

widget the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID