GLSyncMeta

#GstGLSyncMeta provides the ability to synchronize the OpenGL command stream with the CPU or with other OpenGL contexts.

Members

Functions

setSyncPoint
void setSyncPoint(gstgl.glcontext.GLContext context)

Set a sync point to possibly wait on at a later time.

wait
void wait(gstgl.glcontext.GLContext context)

Insert a wait into context's command stream ensuring all previous OpenGL commands before sync_meta have completed.

waitCpu
void waitCpu(gstgl.glcontext.GLContext context)

Perform a wait so that the sync point has passed from the CPU's perspective What that means, is that all GL operations changing CPU-visible data before the sync point are now visible.

Static functions

getInfo
gst.meta_info.MetaInfo getInfo()