GLRenderbuffer

GstGLRenderbuffer is a #GstGLBaseMemory subclass providing support for OpenGL renderbuffers.

#GstGLRenderbuffer is created or wrapped through gstgl.glbase_memory.GLBaseMemory.alloc with #GstGLRenderbufferAllocationParams.

Members

Functions

getFormat
gstgl.types.GLFormat getFormat()
getHeight
int getHeight()
getId
uint getId()
getWidth
int getWidth()

Static functions

initOnce
void initOnce()

Initializes the GL Base Texture allocator. It is safe to call this function multiple times. This must be called before any other GstGLRenderbuffer operation.

Inherited Members

From Boxed

cInstancePtr
void* cInstancePtr;

Pointer to the C boxed value

getType
GType getType()

Get the GType of this boxed type.

gType
GType gType [@property getter]

Boxed GType property.

self
Boxed self()

Convenience method to return this cast to a type. For use in D with statements.

copy_
void* copy_()

Make a copy of the wrapped C boxed data.

boxedCopy
void* boxedCopy(void* cBoxed)

Copy a C boxed value using g_boxed_copy.

boxedFree
void boxedFree(void* cBoxed)

Free a C boxed value using g_boxed_free.