Perform processing required and call #GstGLMixerClass::process_textures(). Intended for use within implementations of #GstGLMixerClass::process_buffers().
output GstBuffer
whether processing of textures succeeded
Perform processing required and call #GstGLMixerClass::process_textures(). Intended for use within implementations of #GstGLMixerClass::process_buffers().