GLMixer

#GstGLMixer helps implement an element that operates on RGBA textures.

Members

Functions

getFramebuffer
gstgl.glframebuffer.GLFramebuffer getFramebuffer()
processTextures
bool processTextures(gst.buffer.Buffer outbuf)

Perform processing required and call #GstGLMixerClass::process_textures(). Intended for use within implementations of #GstGLMixerClass::process_buffers().

Inherited Members

From GLBaseMixer

getGlContext
gstgl.glcontext.GLContext getGlContext()