Create a glbuffer.GLBuffer boxed type.
Get field id.
Set field id.
Get field mem.
Get field target.
Set field target.
Get field usageHints.
Set field usageHints.
Initializes the GL Buffer allocator. It is safe to call this function multiple times. This must be called before any other #GstGLBuffer operation.
Pointer to the C boxed value
Get the GType of this boxed type.
Boxed GType property.
Convenience method to return this cast to a type. For use in D with statements.
Make a copy of the wrapped C boxed data.
Copy a C boxed value using g_boxed_copy.
Free a C boxed value using g_boxed_free.
GstGLBuffer is a #GstMemory subclass providing support for the mapping of GL buffers.
Data is uploaded or downloaded from the GPU as is necessary.