AudioEncoder.setFrameSamplesMin

Sets number of samples (per channel) subclass needs to be handed, at least or will be handed all available if 0.

If an exact number of samples is required, gstaudio.audio_encoder.AudioEncoder.setFrameSamplesMax must be called with the same number.

Note: This value will be reset to 0 every time before #GstAudioEncoderClass.set_format() is called.

class AudioEncoder
void
setFrameSamplesMin
(
int num
)

Parameters

num int

number of samples per frame