AudioEncoder.setFrameSamplesMax

Sets number of samples (per channel) subclass needs to be handed, at most or will be handed all available if 0.

If an exact number of samples is required, gstaudio.audio_encoder.AudioEncoder.setFrameSamplesMin must be called with the same number.

Note: This value will be reset to 0 every time before #GstAudioEncoderClass.set_format() is called.

class AudioEncoder
void
setFrameSamplesMax
(
int num
)

Parameters

num int

number of samples per frame