Documentation
Dlang.org
Point3D.this
graphene
point3_d
Point3D
Create a
point3_d.Point3D
boxed type.
this
(float x, float y, float z)
class
Point3D
this
(
float
x
= 0.0
,
float
y
= 0.0
,
float
z
= 0.0
)
this
(void* ptr, Flag!"Take" take)
Parameters
x
float
the X coordinate
y
float
the Y coordinate
z
float
the Z coordinate
graphene
point3_d
Point3D
constructors
this
functions
cPtr
cross
distance
dot
equal
initFromPoint
initFromVec3
init_
interpolate
length
near
normalize
normalizeViewport
scale
self
toVec3
properties
gType
x
y
z
static functions
alloc
getGType
zero
Create a point3_d.Point3D boxed type.