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Point3D.this
graphene
point3_d
Point3D
this
(float x, float y, float z)
this
(void* ptr, Flag!"Take" take)
class
Point3D
this
(
void
*
ptr
,
Flag
!"Take"
take
=
No.Take
)
graphene
point3_d
Point3D
constructors
this
functions
cPtr
cross
distance
dot
equal
initFromPoint
initFromVec3
init_
interpolate
length
near
normalize
normalizeViewport
scale
self
toVec3
properties
gType
x
y
z
static functions
alloc
getGType
zero