On Windows the character set returned by this function is the
so-called system default ANSI code-page. That is the character set
used by the "narrow" versions of C library and Win32 functions that
handle file names. It might be different from the character set
used by the C library's current locale.
On Linux, the character set is found by consulting nl_langinfo() if
available. If not, the environment variables LC_ALL, LC_CTYPE, LANG
and CHARSET are queried in order. nl_langinfo() returns the C locale if
no locale has been loaded by setlocale().
The return value is true if the locale's encoding is UTF-8, in that
case you can perhaps avoid calling glib.global.convert.
The string returned in charset is not allocated, and should not be
freed.
Obtains the character set for the [current locale]setlocale; you might use this character set as an argument to glib.global.convert, to convert from the current locale's encoding to some other encoding. (Frequently glib.global.localeToUtf8 and glib.global.localeFromUtf8 are nice shortcuts, though.)
On Windows the character set returned by this function is the so-called system default ANSI code-page. That is the character set used by the "narrow" versions of C library and Win32 functions that handle file names. It might be different from the character set used by the C library's current locale.
On Linux, the character set is found by consulting nl_langinfo() if available. If not, the environment variables LC_ALL, LC_CTYPE, LANG and CHARSET are queried in order. nl_langinfo() returns the C locale if no locale has been loaded by setlocale().
The return value is true if the locale's encoding is UTF-8, in that case you can perhaps avoid calling glib.global.convert.
The string returned in charset is not allocated, and should not be freed.