Authenticate the #WebKitAuthenticationRequest.
Determine whether this #WebKitAuthenticationRequest should allow the storage of credentials.
Cancel the authentication challenge.
Connect to Authenticated signal.
Connect to Cancelled signal.
Get the #GTlsPasswordFlags of the webkit.types.AuthenticationScheme.ClientCertificatePinRequested authentication challenge.
Get the host that this authentication challenge is applicable to.
Get the port that this authentication challenge is applicable to.
Get the #WebKitCredential of the proposed authentication challenge.
Get the realm that this authentication challenge is applicable to.
Get the authentication scheme of the authentication challenge.
Get the #WebKitSecurityOrigin that this authentication challenge is applicable to.
Determine whether the authentication challenge is associated with a proxy server.
Determine whether this this is a first attempt or a retry for this authentication challenge.
Returns this, for use in with statements.
Set whether the authentication method associated with request should allow the storage of credentials.
Set the #WebKitCredential of the proposed authentication challenge.
Set the GObject of a D ObjectG wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
Represents an authentication request.
Whenever a client attempts to load a page protected by HTTP authentication, credentials will need to be provided to authorize access. To allow the client to decide how it wishes to handle authentication, WebKit will fire a #WebKitWebView::authenticate signal with a WebKitAuthenticationRequest object to provide client side authentication support. Credentials are exposed through the #WebKitCredential object.
In case the client application does not wish to handle this signal WebKit will provide a default handler. To handle authentication asynchronously, simply increase the reference count of the WebKitAuthenticationRequest object.