Connect to AcceptCertificate signal.
Connect to Connected signal.
Connect to Disconnected signal.
Connect to Finished signal.
Connect to GotBody signal.
Connect to GotChunk signal.
Connect to GotHeaders signal.
Connect to WroteBody signal.
Connect to WroteBodyData signal.
Connect to WroteChunk signal.
Connect to WroteHeaders signal.
Connect to WroteInformational signal.
Get the HTTP version of msg.
Retrieves the gio.socket_address.SocketAddress associated with the local end of a connection.
Get the HTTP method of msg.
Get the HTTP reason phrase of msg.
Retrieves the gio.socket_address.SocketAddress associated with the remote end of a connection.
Retrieves the IP address associated with the remote end of a connection.
Get the request body of msg.
Get the request headers of msg.
Get the response body of msg.
Get the response headers of msg.
Retrieves the gio.socket.Socket that msg is associated with.
Get the HTTP status code of msg.
Gets the peer's #GTlsCertificate associated with msg's connection. Note that this is not set yet during the emission of SoupServerMessage::accept-certificate signal.
Gets the errors associated with validating msg's TLS peer certificate. Note that this is not set yet during the emission of SoupServerMessage::accept-certificate signal.
Get msg's URI.
Gets if msg represents an OPTIONS message with the path *.
Pauses I/O on msg.
Set the HTTP version of msg.
Sets msg's status_code to status_code and adds a Location header pointing to redirect_uri. Use this from a classServer when you want to redirect the client to another URI.
Convenience function to set the response body of a #SoupServerMessage. If content_type is null, the response body must be empty as well.
Sets msg's status code to status_code.
"Steals" the HTTP connection associated with msg from its #SoupServer. This happens immediately, regardless of the current state of the connection; if the response to msg has not yet finished being sent, then it will be discarded; you can steal the connection from a signalServerMessage::wrote-informational or signalServerMessage::wrote-body signal handler if you need to wait for part or all of the response to be sent.
Resumes I/O on msg.
Set the GObject of a D ObjectG wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
An HTTP server request and response pair.
A SoupServerMessage represents an HTTP message that is being sent or received on a class@Server.
class@Server will create soup.server_message.ServerMessages automatically for incoming requests, which your application will receive via handlers.
Note that libsoup's terminology here does not quite match the HTTP specification: in RFC 2616, an "HTTP-message" is *either* a Request, *or* a Response. In libsoup, a #SoupServerMessage combines both the request and the response.