DrawState.this

Create a draw_state.DrawState boxed type.

  1. this(harfbuzz.types.Bool pathOpen, float pathStartX, float pathStartY, float currentX, float currentY)
    class DrawState
    this
    (,
    float pathStartX = 0.0
    ,
    float pathStartY = 0.0
    ,
    float currentX = 0.0
    ,
    float currentY = 0.0
    )
  2. this(void* ptr, Flag!"Take" take)

Parameters

pathOpen harfbuzz.types.Bool

Whether there is an open path

pathStartX float

X component of the start of current path

pathStartY float

Y component of the start of current path

currentX float

X component of current point

currentY float

Y component of current point