Region

Region utility.

A gtksource.region.Region permits to store a group of subregions of a gtk.text_buffer.TextBuffer. gtksource.region.Region stores the subregions with pairs of gtk.text_mark.TextMark's, so the region is still valid after insertions and deletions in the gtk.text_buffer.TextBuffer.

The gtk.text_mark.TextMark for the start of a subregion has a left gravity, while the gtk.text_mark.TextMark for the end of a subregion has a right gravity.

The typical use-case of gtksource.region.Region is to scan a gtk.text_buffer.TextBuffer chunk by chunk, not the whole buffer at once to not block the user interface. The gtksource.region.Region represents in that case the remaining region to scan. You can listen to the signal@Gtk.TextBuffer::insert-text and signal@Gtk.TextBuffer::delete-range signals to update the gtksource.region.Region accordingly.

To iterate through the subregions, you need to use a struct@RegionIter, for example:

GtkSourceRegion *region;
GtkSourceRegionIter region_iter;

gtk_source_region_get_start_region_iter (region, &region_iter);

while (!gtk_source_region_iter_is_end (&region_iter))
{
        GtkTextIter subregion_start;
        GtkTextIter subregion_end;

        if (!gtk_source_region_iter_get_subregion (&region_iter,
                                                   &subregion_start,
                                                   &subregion_end))
        {
                break;
        }

        // Do something useful with the subregion.

        gtk_source_region_iter_next (&region_iter);
}

Constructors

this
this(gtk.text_buffer.TextBuffer buffer)

Members

Functions

addRegion
void addRegion(gtksource.region.Region regionToAdd)

Adds region_to_add to region.

addSubregion
void addSubregion(gtk.text_iter.TextIter Start, gtk.text_iter.TextIter End)

Adds the subregion delimited by _start and _end to region.

getBounds
bool getBounds(gtk.text_iter.TextIter start, gtk.text_iter.TextIter end)

Gets the start and end bounds of the region.

getBuffer
gtk.text_buffer.TextBuffer getBuffer()
getStartRegionIter
void getStartRegionIter(gtksource.region_iter.RegionIter iter)

Initializes a structRegionIter to the first subregion of region.

intersectRegion
gtksource.region.Region intersectRegion(gtksource.region.Region region2)

Returns the intersection between region1 and region2.

intersectSubregion
gtksource.region.Region intersectSubregion(gtk.text_iter.TextIter Start, gtk.text_iter.TextIter End)

Returns the intersection between region and the subregion delimited by _start and _end.

isEmpty
bool isEmpty()

Returns whether the region is empty.

subtractRegion
void subtractRegion(gtksource.region.Region regionToSubtract)

Subtracts region_to_subtract from region.

subtractSubregion
void subtractSubregion(gtk.text_iter.TextIter Start, gtk.text_iter.TextIter End)

Subtracts the subregion delimited by _start and _end from region.

toString_
string toString_()

Gets a string represention of region, for debugging purposes.

Inherited Members

From ObjectG

setGObject
void setGObject(void* cObj, Flag!"Take" take)

Set the GObject of a D ObjectG wrapper.

cPtr
void* cPtr(Flag!"Dup" dup)

Get a pointer to the underlying C object.

ref_
void* ref_(void* gObj)

Calls g_object_ref() on a GObject.

unref
unref(void* gObj)

Calls g_object_unref() on a GObject.

getType
GType getType()

Get the GType of an object.

gType
GType gType [@property getter]

GObject GType property.

self
ObjectG self()

Convenience method to return this cast to a type. For use in D with statements.

getDObject
T getDObject(void* cptr, Flag!"Take" take)

Template to get the D object from a C GObject and cast it to the given D object type.

connectSignalClosure
ulong connectSignalClosure(string signalDetail, DClosure closure, Flag!"After" after)

Connect a D closure to an object signal.

setProperty
void setProperty(string propertyName, T val)

Template for setting a GObject property.

getProperty
T getProperty(string propertyName)

Template for getting a GObject property.

compatControl
size_t compatControl(size_t what, void* data)
bindProperty
gobject.binding.Binding bindProperty(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags)

Creates a binding between source_property on source and target_property on target.

bindPropertyFull
gobject.binding.Binding bindPropertyFull(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags, gobject.closure.Closure transformTo, gobject.closure.Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).

getProperty
void getProperty(string propertyName, gobject.value.Value value)

Gets a property of an object.

getQdata
void* getQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.

getv
void getv(string[] names, gobject.value.Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(gobject.param_spec.ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

refSink
gobject.object.ObjectG refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setProperty
void setProperty(string propertyName, gobject.value.Value value)

Sets a property on an object.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

watchClosure
void watchClosure(gobject.closure.Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

connectNotify
ulong connectNotify(string detail, T callback, Flag!"After" after)

Connect to Notify signal.